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* Strangling Globe: Throws a globe that breaks upon impact on the ground and everyone in a given area cannot use spell casting or vocal skills. * Enriched Globe: Throws a globe that breaks upon impact on the ground and everyone in a given area suffers from a random beneficial Warp Effect. * Warp Globe: Throws a globe that breaks upon impact on the ground and everyone in a given area suffers from a random detrimental Warp Effect.
![mortimer beckett and the time paradox walkthrough part 1 mortimer beckett and the time paradox walkthrough part 1](https://jayisgames.com/images/mortimer_beckett_and_the_time_paradox/hs_kayleigh_mortimer2_haendler.jpg)
* Poison Globe: Throws a globe that breaks upon impact on the ground and creates a zone of Poisonous Gas. The Poison Wind Globadier has access to a unique new set of skills:
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These sneaky ratmen even fabricate bombs disguised as wyrdstone to maim the unwary. Other alchemical gases can strengthen or even heal those exposed to them. The warpstone gas in the globes can kill or cripple enemies, or prevent wizards from casting spells. The Poison Wind Globadier is available for the Skaven and the Cult of the Possessed Warbands.Ĭlanrats trained to use the devious weapons of Clan Skryre, Globadiers are sold as warriors to warbands by the Warlock-Engineers.
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This Hired Sword is a new Hero-type unit that can be recruited to further customize your roster. The Doomweaver can also have access to the "Blood Offering", "Touch of Palsy", "Chaos Evolution" and "Chaos Advantage" Warband Skills of the Chaos. * Burning Blood: Deals damage and inflicts a debuff that deals damage on the target's next turn. When receiving damage, allies near the totem gain a buff. * Idol of Lust: Summons an idol at target area. * Spiteful Manifestation: Deals damage and reduces Armour Absorption. When dealing melee damage, suffer damage. * Boon of Ruin: Reduces the cost of Counter-Attack and increases Melee Hit Chance. Enemies near the totem have their primary attributes reduced. * Idol of Pestilence: Summons an idol at target area. Everyone near the totem is purged of Magic effects, gains Magic Resistance, and has their Spellcasting cost changed. * Idol of Change: Summons an idol at target area. Allies near the totem cannot use Flee or Disengage, are immune to All Alone, and gain wounds when dealing melee damage. * Idol of Blood: Summons an idol at target area. Gathering a Wyrdstone increases Critical Resistance. * Warp Accretion: Increases Wyrdstone Resistance. * Daub of Hatred: Increases Spell Damage. * Daub of Change: Increases the chance to trigger a Tzeentch Curse. * Daub of Obscurity: Increases Melee and Ranged Resistance. * Favoured: Increases the chance to trigger a Tzeentch Curse and only Curses with areas of effect will ever be triggered. * Ritual of Defiance: Increases Ranged Resistance of allies but reduces Movement range of the caster. * Ritual of Suffering: Reduces melee Damage of enemies but deals damage to the caster. * Ritual of Scorn: Increases melee Critical Hit chance of allies but reduces Critical Resistance of the caster. The Doomweaver has access to a unique new set of skills and spells: Yet the magic they wield is the stuff of Chaos itself, primal and nigh unstoppable. The energies they harness twist their bodies with subtle mutations. Their minds constantly filled with strange visions and the sound of daemons scratching at the barriers of reality, they slowly descend into madness. Mystics who tap directly into the Winds of Magic, Doomweavers are both powerful and pitiable. The Doomweaver is available for the Skaven and the Cult of the Possessed.